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Dungeons in Skyrim
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Stadium Offline
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Post: #1
Dungeons in Skyrim

The puzzles in them are fucking stupid. Who the fuck has a security system that consists of turning an animal pillar with the answer right behind the fucking pillar? It completely breaks my immersion whenever I'm doing a quest with NPCs and they tell me to find the "secret" thing to get into the next room. IT'S A FUCKING LEVER RIGHT NEXT TO YOU YOU DUMBFUCK. Then they congratulate you on finding it like you just killed a dragon...which no one congratulates you for, they just go back to business as usual...which consists of walking back and forth throughout the city and spouting out the same phrases over and over again.

I can understand many of the game's flaws, this game is on the next level compared to most games out there...it isn't just the same scripted bullshit most games have...I can't even play most games because the stupidity of them kind of overwhelms me. But back on topic, I can understand some of the flaws. But the puzzles and levers in the dungeons? I just don't understand that at all.

Yes this deserves to be in a different thread than the general skyrim thread, don't complain because if you wanted to you could make a new thread too.

No, this is Patrick.
01-20-2012 10:07 AM
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Luizao876 Offline
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Post: #2
RE: Dungeons in Skyrim

Lol I love these puzzles
01-20-2012 10:12 AM
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Stadium Offline
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Post: #3
RE: Dungeons in Skyrim

I don't see how. They're incredibly easy and any bandit that isn't retarded could easily figure it out and break in.

No, this is Patrick.
01-20-2012 10:15 AM
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HeartofShadows Offline
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Post: #4
RE: Dungeons in Skyrim

Wow Stadium is there ever a day when you aren't raging over something sheesh..

Though I do agree with you but when bandits fail the puzzles I think its darwin doing his job.

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01-20-2012 10:47 AM
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Stadium Offline
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Post: #5
RE: Dungeons in Skyrim

This site is where I go to rage, if you don't like it don't read my threads. Either way I think I bring up a very valid point.

No, this is Patrick.
01-20-2012 10:49 AM
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HeartofShadows Offline
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Post: #6
RE: Dungeons in Skyrim

(01-20-2012 10:49 AM)StadiumArcadium Wrote:  This site is where I go to rage, if you don't like it don't read my threads. Either way I think I bring up a very valid point.

Not bothering me.. Heck I'm just a bit impressed by your rage potential..
Also I would add onto your complaint on dungeons and figure beth was too damn lazy at designing dungeon monsters.. Tired of killing zombies..
Guess I gotta wait for monster mods.

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01-20-2012 10:56 AM
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Stadium Offline
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Post: #7
RE: Dungeons in Skyrim

It's just zombies and skeevers, every. single. time.
I would wait for monster mods but I play things on a 360 (if I had a pc where I live I would play on that) so...no mods for me :(

No, this is Patrick.
01-20-2012 10:58 AM
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gore goroth Offline
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Post: #8
RE: Dungeons in Skyrim

Facebook like my post if you want bethesda to bring back the gory looking zombies from the other games. (Oblivion/Morrowind)

BTW, anyone remember the really awesome/creepy looking ash monsters/undead mutated things from Morrowind? Shit was so cash.

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01-20-2012 11:07 AM
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fish20 Offline
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Post: #9
RE: Dungeons in Skyrim

(01-20-2012 11:07 AM)gore goroth Wrote:  Facebook like my post if you want bethesda to bring back the gory looking zombies from the other games. (Oblivion/Morrowind)

BTW, anyone remember the really awesome/creepy looking ash monsters/undead mutated things from Morrowind? Shit was so cash.

Morrowind had the best monsters.
01-20-2012 11:29 AM
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HeartofShadows Offline
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Post: #10
RE: Dungeons in Skyrim

Indeed it has some good ones.
Had a monster mod too.

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01-20-2012 11:57 AM
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LOON_ATTIC Offline
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Post: #11
RE: Dungeons in Skyrim

(01-20-2012 11:07 AM)gore goroth Wrote:  BTW, anyone remember the really awesome/creepy looking ash monsters/undead mutated things from Morrowind? Shit was so cash.
Fuck yeah. The ash vampires, I think they were called?
I fucking hated cliff racers lol. Especially at lower levels. But they were almost always pretty annoying.

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01-20-2012 07:30 PM
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